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Borderlands 4 review…

Rafa, a vault hunter in Borderlands 4, half-smiles.

Borderlands 4 might just be the best game in the whole 16-year-old series, trapped in a prison of terrible choices—choices that didn’t stop me from losing 47 hours of my life to a blissfully loot-driven blur. Which leads me to two conclusions: Either my brain is truly broken, or the core loop in BL4’s clunky heart is seriously that strong.

Need to know

What is it?: The latest looter-shooter by Gearbox Software, where you run, gun, and grind your way across the prison planet Kairos.
Expect to pay: $69.99 / £59.99
Developer: Gearbox
Publisher: 2k Games
Reviewed on: NVIDIA GeForce RTX 3060, AMD Ryzen 7 5800 8-Core Processor, 16GB RAM, Force MP600 SSD.
Multiplayer?: Up to 4-player co-op.
Link: Official site

This is not a series that innovates, and I don’t think Gearbox has reinvented the wheel here, either. What the studio has done is make the perfect wheel, then presumably gone “crap, we spent all our budget on wheel” and put it on a clunky used car with steering that keeps locking up.

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